![]() ![]() ![]() Warcaster can be replaced with Roshcard the Tower for the Block Damage buff.Dracomorph can be replaced with any attacker champion such as Belanor, Fayne, Aina, Jintoro and Anax.This Unkillable Clan Boss Team setup requires Warcaster, Renegade, Skullcrusher and Seeker.There are 2 versions of this Warcrusher you can use depending on the champions you have in your account: Warcrusher using Single Warcaster (paired with Renegade, Seeker) and Warcrusher using Double Warcaster Warcrusher using Single Warcaster Guide Warcaster ME’s UK buff lasts for two turns, so you have to have Paragon cast his A2 as he’s about to lose it.Warcrusher is one of the Unkillable Clan Boss Team setup in Raid Shadow Legends, which comprises the key champion Warcaster and Skullcrusher to setup the Unkillable Buff to protect allies from Clan Boss nuke damage while the rest of the champions built for full damage without any worries and hassle gearing them in high defense/health to tank the damage! This allows your team to achieve the best Clan Boss chest reward in 1~2 keys. You also may have to manual or adjust the AI for Paragon until the start of turn 2, I think. It seems like you would have to consider having regen + lifesteal on everyone, except paragon. ![]() In the block damage team I’m running, technically paragon is the only one who takes damage and therefore it’s easy to control your stun target. What would be unknown to me is, in a double ME team, and/or a ME + Painkeeper team, you’re basically tuning your team to never die after turn 1 or 2, therefore unkillable is always up, but your health is always down/low. I should also note that this team is best for void, you’d have to swap people out for different affinities. ![]() Paragon is also in regen gear so that during the block damage rounds he regains some of his health. Because of that, Paragon (who in my case is level 50 and 5*) always is the most desirable stun target due to health, affinity, etc. One of the reasons it might not work: aside from turn 2, and using paragon as the stun target, no one on my team takes any damage. Maybe… the original idea for this came from a thread I found here and I spent a good deal of timing read speed tune lists from ![]()
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